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495 lines
14 KiB
495 lines
14 KiB
{
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Vampyre Imaging Library
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by Marek Mauder
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http://imaginglib.sourceforge.net
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The contents of this file are used with permission, subject to the Mozilla
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Public License Version 1.1 (the "License"); you may not use this file except
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in compliance with the License. You may obtain a copy of the License at
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http://www.mozilla.org/MPL/MPL-1.1.html
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Software distributed under the License is distributed on an "AS IS" basis,
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WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for
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the specific language governing rights and limitations under the License.
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Alternatively, the contents of this file may be used under the terms of the
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GNU Lesser General Public License (the "LGPL License"), in which case the
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provisions of the LGPL License are applicable instead of those above.
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If you wish to allow use of your version of this file only under the terms
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of the LGPL License and not to allow others to use your version of this file
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under the MPL, indicate your decision by deleting the provisions above and
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replace them with the notice and other provisions required by the LGPL
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License. If you do not delete the provisions above, a recipient may use
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your version of this file under either the MPL or the LGPL License.
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For more information about the LGPL: http://www.gnu.org/copyleft/lesser.html
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}
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{ This unit contains image format loader/saver for Radiance HDR/RGBE images.}
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unit ImagingRadiance;
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{$I ImagingOptions.inc}
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interface
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uses
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SysUtils, Classes, Imaging, ImagingTypes, ImagingUtility;
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type
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{ Radiance is a suite of tools for performing lighting simulation. It's
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development started in 1985 and it pioneered the concept of
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high dynamic range imaging. Radiance defined an image format for storing
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HDR images, now described as RGBE image format. Since it was the first
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HDR image format, this format is supported by many other software packages.
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Radiance image file consists of three sections: a header, resolution string,
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followed by the pixel data. Each pixel is stored as 4 bytes, one byte
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mantissa for each r, g, b and a shared one byte exponent.
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The pixel data may be stored uncompressed or using run length encoding.
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Imaging translates RGBE pixels to original float values and stores them
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in ifR32G32B32F data format. It can read both compressed and uncompressed
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files, and saves files as compressed.}
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THdrFileFormat = class(TImageFileFormat)
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protected
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procedure Define; override;
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function LoadData(Handle: TImagingHandle; var Images: TDynImageDataArray;
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OnlyFirstLevel: Boolean): Boolean; override;
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function SaveData(Handle: TImagingHandle; const Images: TDynImageDataArray;
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Index: LongInt): Boolean; override;
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procedure ConvertToSupported(var Image: TImageData;
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const Info: TImageFormatInfo); override;
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public
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function TestFormat(Handle: TImagingHandle): Boolean; override;
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end;
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implementation
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uses
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Math, ImagingIO;
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const
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SHdrFormatName = 'Radiance HDR/RGBE';
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SHdrMasks = '*.hdr';
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HdrSupportedFormats: TImageFormats = [ifR32G32B32F];
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type
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TSignature = array[0..9] of AnsiChar;
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THdrFormat = (hfRgb, hfXyz);
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THdrHeader = record
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Format: THdrFormat;
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Width: Integer;
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Height: Integer;
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end;
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TRgbe = packed record
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R, G, B, E: Byte;
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end;
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TDynRgbeArray = array of TRgbe;
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const
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RadianceSignature: TSignature = '#?RADIANCE';
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RgbeSignature: TSignature = '#?RGBE';
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SFmtRgbeRle = '32-bit_rle_rgbe';
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SFmtXyzeRle = '32-bit_rle_xyze';
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resourcestring
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SErrorBadHeader = 'Bad HDR/RGBE header format.';
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SWrongScanLineWidth = 'Wrong scanline width.';
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SXyzNotSupported = 'XYZ color space not supported.';
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{ THdrFileFormat }
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procedure THdrFileFormat.Define;
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begin
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inherited;
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FName := SHdrFormatName;
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FFeatures := [ffLoad, ffSave];
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FSupportedFormats := HdrSupportedFormats;
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AddMasks(SHdrMasks);
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end;
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function THdrFileFormat.LoadData(Handle: TImagingHandle;
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var Images: TDynImageDataArray; OnlyFirstLevel: Boolean): Boolean;
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var
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Header: THdrHeader;
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IO: TIOFunctions;
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function ReadHeader: Boolean;
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const
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CommentIds: TAnsiCharSet = ['#', '!'];
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var
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Line: AnsiString;
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HasResolution: Boolean;
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Count, Idx: Integer;
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ValStr, NativeLine: string;
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ValFloat: Double;
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begin
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Result := False;
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HasResolution := False;
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Count := 0;
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repeat
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if not ReadLine(IO, Handle, Line) then
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Exit;
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Inc(Count);
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if Count > 16 then // Too long header for HDR
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Exit;
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if Length(Line) = 0 then
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Continue;
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if Line[1] in CommentIds then
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Continue;
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NativeLine := string(Line);
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if StrMaskMatch(NativeLine, 'Format=*') then
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begin
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// Data format parsing
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ValStr := Copy(NativeLine, 8, MaxInt);
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if ValStr = SFmtRgbeRle then
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Header.Format := hfRgb
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else if ValStr = SFmtXyzeRle then
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Header.Format := hfXyz
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else
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Exit;
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end;
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if StrMaskMatch(NativeLine, 'Gamma=*') then
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begin
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ValStr := Copy(NativeLine, 7, MaxInt);
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if TryStrToFloat(ValStr, ValFloat, GetFormatSettingsForFloats) then
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FMetadata.SetMetaItem(SMetaGamma, ValFloat);
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end;
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if StrMaskMatch(NativeLine, 'Exposure=*') then
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begin
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ValStr := Copy(NativeLine, 10, MaxInt);
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if TryStrToFloat(ValStr, ValFloat, GetFormatSettingsForFloats) then
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FMetadata.SetMetaItem(SMetaExposure, ValFloat);
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end;
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if StrMaskMatch(NativeLine, '?Y * ?X *') then
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begin
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Idx := Pos('X', NativeLine);
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ValStr := SubString(NativeLine, 4, Idx - 2);
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if not TryStrToInt(ValStr, Header.Height) then
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Exit;
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ValStr := Copy(NativeLine, Idx + 2, MaxInt);
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if not TryStrToInt(ValStr, Header.Width) then
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Exit;
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if (NativeLine[1] = '-') then
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Header.Height := -Header.Height;
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if (NativeLine[Idx - 1] = '-') then
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Header.Width := -Header.Width;
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HasResolution := True;
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end;
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until HasResolution;
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Result := True;
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end;
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procedure DecodeRgbe(const Src: TRgbe; Dest: PColor96FPRec); {$IFDEF USE_INLINE}inline;{$ENDIF}
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var
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Mult: Single;
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begin
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if Src.E > 0 then
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begin
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Mult := Math.Ldexp(1, Src.E - 128);
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Dest.R := Src.R / 255 * Mult;
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Dest.G := Src.G / 255 * Mult;
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Dest.B := Src.B / 255 * Mult;
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end
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else
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begin
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Dest.R := 0;
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Dest.G := 0;
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Dest.B := 0;
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end;
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end;
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procedure ReadCompressedLine(Width, Y: Integer; var DestBuffer: TDynRgbeArray);
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var
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Pos: Integer;
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I, X, Count: Integer;
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Code, Value: Byte;
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LineBuff: TDynByteArray;
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Rgbe: TRgbe;
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Ptr: PByte;
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begin
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SetLength(LineBuff, Width);
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IO.Read(Handle, @Rgbe, SizeOf(Rgbe));
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if ((Rgbe.B shl 8) or Rgbe.E) <> Width then
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RaiseImaging(SWrongScanLineWidth);
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for I := 0 to 3 do
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begin
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Pos := 0;
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while Pos < Width do
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begin
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IO.Read(Handle, @Code, SizeOf(Byte));
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if Code > 128 then
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begin
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Count := Code - 128;
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IO.Read(Handle, @Value, SizeOf(Byte));
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FillMemoryByte(@LineBuff[Pos], Count, Value);
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end
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else
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begin
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Count := Code;
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IO.Read(Handle, @LineBuff[Pos], Count * SizeOf(Byte));
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end;
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Inc(Pos, Count);
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end;
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Ptr := @PByteArray(@DestBuffer[0])[I];
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for X := 0 to Width - 1 do
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begin
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Ptr^ := LineBuff[X];
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Inc(Ptr, 4);
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end;
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end;
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end;
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procedure ReadPixels(var Image: TImageData);
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var
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Y, X, SrcLineLen: Integer;
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Dest: PColor96FPRec;
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Compressed: Boolean;
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Rgbe: TRgbe;
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Buffer: TDynRgbeArray;
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begin
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Dest := Image.Bits;
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Compressed := not ((Image.Width < 8) or (Image.Width > $7FFFF));
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SrcLineLen := Image.Width * SizeOf(TRgbe);
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IO.Read(Handle, @Rgbe, SizeOf(Rgbe));
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IO.Seek(Handle, -SizeOf(Rgbe), smFromCurrent);
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if (Rgbe.R <> 2) or (Rgbe.G <> 2) or ((Rgbe.B and 128) > 0) then
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Compressed := False;
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SetLength(Buffer, Image.Width);
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for Y := 0 to Image.Height - 1 do
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begin
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if Compressed then
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ReadCompressedLine(Image.Width, Y, Buffer)
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else
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IO.Read(Handle, @Buffer[0], SrcLineLen);
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for X := 0 to Image.Width - 1 do
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begin
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DecodeRgbe(Buffer[X], Dest);
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Inc(Dest);
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end;
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end;
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end;
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begin
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IO := GetIO;
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SetLength(Images, 1);
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// Read header, allocate new image and, then read and convert the pixels
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if not ReadHeader then
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RaiseImaging(SErrorBadHeader);
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if (Header.Format = hfXyz) then
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RaiseImaging(SXyzNotSupported);
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NewImage(Abs(Header.Width), Abs(Header.Height), ifR32G32B32F, Images[0]);
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ReadPixels(Images[0]);
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// Flip/mirror the image as needed (height < 0 is default top-down)
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if Header.Width < 0 then
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MirrorImage(Images[0]);
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if Header.Height > 0 then
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FlipImage(Images[0]);
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Result := True;
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end;
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function THdrFileFormat.SaveData(Handle: TImagingHandle;
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const Images: TDynImageDataArray; Index: Integer): Boolean;
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const
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LineEnd = #$0A;
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SPrgComment = '#Made with Vampyre Imaging Library';
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SSizeFmt = '-Y %d +X %d';
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var
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ImageToSave: TImageData;
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MustBeFreed: Boolean;
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IO: TIOFunctions;
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procedure SaveHeader;
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begin
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WriteLine(IO, Handle, RadianceSignature, LineEnd);
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WriteLine(IO, Handle, SPrgComment, LineEnd);
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WriteLine(IO, Handle, 'FORMAT=' + SFmtRgbeRle, LineEnd + LineEnd);
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WriteLine(IO, Handle, AnsiString(Format(SSizeFmt, [ImageToSave.Height, ImageToSave.Width])), LineEnd);
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end;
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procedure EncodeRgbe(const Src: TColor96FPRec; var DestR, DestG, DestB, DestE: Byte); {$IFDEF USE_INLINE}inline;{$ENDIF}
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var
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V, M: {$IFDEF FPC}Float{$ELSE}Extended{$ENDIF};
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E: Integer;
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begin
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V := Src.R;
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if (Src.G > V) then
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V := Src.G;
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if (Src.B > V) then
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V := Src.B;
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if V < 1e-32 then
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begin
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DestR := 0;
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DestG := 0;
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DestB := 0;
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DestE := 0;
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end
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else
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begin
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Frexp(V, M, E);
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V := M * 256.0 / V;
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DestR := ClampToByte(Round(Src.R * V));
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DestG := ClampToByte(Round(Src.G * V));
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DestB := ClampToByte(Round(Src.B * V));
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DestE := ClampToByte(E + 128);
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end;
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end;
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procedure WriteRleLine(const Line: array of Byte; Width: Integer);
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const
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MinRunLength = 4;
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var
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Cur, BeginRun, RunCount, OldRunCount, NonRunCount: Integer;
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Buf: array[0..1] of Byte;
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begin
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Cur := 0;
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while Cur < Width do
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begin
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BeginRun := Cur;
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RunCount := 0;
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OldRunCount := 0;
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while (RunCount < MinRunLength) and (BeginRun < Width) do
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begin
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Inc(BeginRun, RunCount);
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OldRunCount := RunCount;
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RunCount := 1;
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while (BeginRun + RunCount < Width) and (RunCount < 127) and (Line[BeginRun] = Line[BeginRun + RunCount]) do
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Inc(RunCount);
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end;
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if (OldRunCount > 1) and (OldRunCount = BeginRun - Cur) then
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begin
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Buf[0] := 128 + OldRunCount;
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Buf[1] := Line[Cur];
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IO.Write(Handle, @Buf, 2);
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Cur := BeginRun;
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end;
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while Cur < BeginRun do
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begin
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NonRunCount := Min(128, BeginRun - Cur);
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Buf[0] := NonRunCount;
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IO.Write(Handle, @Buf, 1);
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IO.Write(Handle, @Line[Cur], NonRunCount);
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Inc(Cur, NonRunCount);
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end;
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if RunCount >= MinRunLength then
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begin
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Buf[0] := 128 + RunCount;
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Buf[1] := Line[BeginRun];
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IO.Write(Handle, @Buf, 2);
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Inc(Cur, RunCount);
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end;
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end;
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end;
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procedure SavePixels;
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var
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Y, X, I, Width: Integer;
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SrcPtr: PColor96FPRecArray;
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Components: array of array of Byte;
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StartLine: array[0..3] of Byte;
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begin
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Width := ImageToSave.Width;
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// Save using RLE, each component is compressed separately
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SetLength(Components, 4, Width);
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for Y := 0 to ImageToSave.Height - 1 do
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begin
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SrcPtr := @PColor96FPRecArray(ImageToSave.Bits)[ImageToSave.Width * Y];
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// Identify line as using "new" RLE scheme (separate components)
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StartLine[0] := 2;
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StartLine[1] := 2;
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StartLine[2] := Width shr 8;
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StartLine[3] := Width and $FF;
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IO.Write(Handle, @StartLine, SizeOf(StartLine));
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for X := 0 to Width - 1 do
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begin
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EncodeRgbe(SrcPtr[X], Components[0, X], Components[1, X],
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Components[2, X], Components[3, X]);
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end;
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for I := 0 to 3 do
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WriteRleLine(Components[I], Width);
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end;
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end;
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begin
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Result := False;
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IO := GetIO;
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// Makes image to save compatible with Jpeg saving capabilities
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if MakeCompatible(Images[Index], ImageToSave, MustBeFreed) then
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with ImageToSave do
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try
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// Save header
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SaveHeader;
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// Save uncompressed pixels
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SavePixels;
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finally
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if MustBeFreed then
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FreeImage(ImageToSave);
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end;
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end;
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procedure THdrFileFormat.ConvertToSupported(var Image: TImageData;
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const Info: TImageFormatInfo);
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begin
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ConvertImage(Image, ifR32G32B32F);
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end;
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function THdrFileFormat.TestFormat(Handle: TImagingHandle): Boolean;
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var
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FileSig: TSignature;
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ReadCount: Integer;
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begin
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Result := False;
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if Handle <> nil then
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begin
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ReadCount := GetIO.Read(Handle, @FileSig, SizeOf(FileSig));
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GetIO.Seek(Handle, -ReadCount, smFromCurrent);
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Result := (ReadCount = SizeOf(FileSig)) and
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((FileSig = RadianceSignature) or CompareMem(@FileSig, @RgbeSignature, 6));
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end;
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end;
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initialization
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RegisterImageFileFormat(THdrFileFormat);
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{
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File Notes:
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-- 0.77.1 ---------------------------------------------------
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- Added RLE compression to saving.
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- Added image saving.
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- Unit created with initial stuff (loading only).
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}
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end.
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